It’s my native language anyway.
I did some projects in English and I went on two linguistic trips during middle school and university that brought me to a good level.
I learnt it during middle school and high school.
For my studies in IUT of Annecy, I had to do a professional project for a company. The project that I work on is developed for the European Research Center for Nuclear Science (CERN). The aim is to create an all new display software for the systems of the LHC particles accelerator. We planned to make 3 types of display: a simple list with filters, an another more advanced list with multi-items display per line and a graph in circle for showing relations between the systems. The CERN have some technical requirements: we have to use JAVA and Javafx in order to achieve this application. We also use SCRUM management.
I had to do a remake of the TripAdvisor's website (restaurant section) for my studies. Working in group of five students, we had to include a research motor, a review system, a restaurant and profile management etc. The aim is to apply the SCRUM management on this project and we worked by sprints of one week. The techs employed was object oriented PHP, CSS3, JQUERY and POSTGRE SQL.
This is a personal project in game development using UNITY middleware, working in a team of three peoples. ”Better Drunk Than Dead” is a faced paced first person shooter. You play a drunk “hero” who takes his strength from alcohol and saves earth by slaughtering hordes of Lovecraft inspired creatures. My missions are to develop basic and advanced systems for player controls, monster AI, inventory management and other programing stuff using C#. I also design the 2D graphics.
This is a website project developed for my studies. Watching Brother is a humoristic website speaking about cyber security made by five students. The tech used was the Wordpress CMS. We did articles redaction and graphic design using CSS3 and also a quiz form from scratch using PHP5 and HTML5.
This is another UNITY game project in development. I work in a duo. “Dungeon lands” is a rogue-like in a “cybersteampunk” universe with a hardcore health management and randomly generated nonlinear mazes and weapons. The mazes are made of 25 rooms with 4 door and follow only 2 rules: each door of each room needs to be linked and rooms cannot be linked twice by the same one. Techs used are C# and UNITY middleware.
Since our election in feburary 2016. I am the official designer in the Association of Students of Informatics section of Annecy IUT. My mission is to realize posters and helping for events organization. Our mandate will end in feburary 2017.
I'm a french in second year university student in IT.
My main advantage is my double profile: I'm a brilliant programmer and also an accompished designer.
Working in team, sharing ideas and using inovative concepts are my personnal job goals.
I'm looking for a job or an internship in front-end development or programing for the video games industry, where I could fulfill my creativity and curiosity.
I'm a really inovative and creative person.
I enjoy speaking in public and sharing ideas with others people.
I took art lessons during 3 years at AAA("Atelier d'Animation d'Annecy") from 2012 to 2015.
I was also in the plastic arts section of my high school and I took it in option for the French Bacdalaureate in 2015, and I got the maximum grade (20/20).
I took animation drawing lessons in 2012.
I got the chance to be in the junior jury at the International Animated Film Festival of Annecy during the same year.source
+33(0) 6 45 54 41 44
+33(0) 6 45 54 41 44